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Tuesday, January 23,
2001
It's a 3D world after
all By CHEE YIH YANG
SAY "3D animation'' to someone, and invariably images of computer
games such as Tomb Raider, Quake IIII and Final
Fantasy will come to mind.
I mean, these days, Lara Croft is bigger than many entertainment
icons can ever dream of becoming, with her own line of merchandise
(including comic books, a trading card game, T-shirts and posters),
an innumerable number of dedicated websites, and an upcoming motion
picture starring Angelina Jolie (check out the trailer at http://tombraider.real.com/filmsites/tombraider/).
In the United States and Europe, 3D animation is a relatively
common form of media, used in movies, advertisements and TV shows.
(Fine examples of the last include the animation series Beast
Wars: Transformers and Roughnecks: The Starship Troopers
Chronicles).
It seemed like it was only yesterday (actually, it was more like
a few years ago) when the cartoons we watched used two-dimensional,
hand-drawn animation. Now the whole world's going 3D.
But what about Malaysia?
Let's just say that you would have to look real hard to find
local companies that specialise in 3D animation. One of the few
notable ventures was "Tyco,'' touted as the first local "virtual pop
group'' (see In.Tech, Nov 14, 2000).
"Voiced'' by local pop-rap group KRU, Tyco's relatively
successful self-titled debut is among the country's top-selling
local albums according to the RIM charts.
While 3D animation is pretty widespread in TV commercials and
corporate presentations, we're still waiting for our first
locally-developed computer game. (Yes, there are some folks working
on this).
So don't count on seeing a fully 3D movie character like the
much-debated (should we kill him now ... or later?) Jar-Jar Binks of
The Phantom Menace any time soon; the way things stand, it'll
be quite an achievement just to see a Malaysian animated series
completed this year.
Locals not good enough?
The number of local companies specialising in 3D animation
techniques is still small. This is understandabe since there are
limited opportunities in the Malaysian market.
But according to some, Malaysian companies themselves seem
generally reluctant to actually hire or use Malaysian 3D animation
companies, simply because they believe locals are simply not good
enough.
"I think that some local clients think Malaysians are not good
enough (for 3D animation jobs). They feel that you have to get
overseas companies if you want 'better standards,' '' said Alain
Zaugg, managing director of Optidigit Sdn Bhd (http://www.optidigit.com/).
Calling itself "a digital post-production studio,'' the Kuala
Lumpur-based company has done 3D animation work on films,
documentaries, websites and music videos.
"The only way we can change this perception is to get more
international clients,'' he said -- at least this would help promote
the idea that local animators are as competent as, if not better
than, their foreign counterparts.
Optidigit seems to be doing just that. Other than producing
advertisements and corporate videos, it has also created a "virtual
supermodel'' named Webbie Tookay (http://www.illusion2k.com/),
"who'' was used by Elite Models in New York fashion shows last year.
More economical here
Cyberjaya-based Persistence of Vision Sdn Bhd (http://www.povfx.com/), or POV for
short, is in the midst of producing several episodes of the first
season of 3D animated series Stevie Stardust for Stardust
Entertainment Production of Germany.
HEADING FOR BIG TIME ... Stevie Stardust is
scheduled for completion by year-end, and could debut in the
United States and Europe by next
year. | POV's other notable project is
the creation of the virtual hostess "Myra'' for the Astro TV
programme Domain Myra, a half-hour show on gadgets, websites
and "cyber-culture.''
"We are very competitive, as it's only half the cost here if we
were to produce a single episode (of a 3D animated series), compared
to what animation houses in North America would charge,'' said Steve
Bristow, executive director of POV and also managing director of Fat
Lizard Sdn Bhd (http://www.fatlizard.com/),
another animation outfit that produces advertisements.
Getting foreign customers can also help make a difference between
profitability and loss.
At least that is what Frames Production Sdn Bhd's managing
director and creative director Pierre Nayagam seems to think so.
He said that 70% of his company's projects now come from abroad.
"Before our overseas clients came in, Frames (http://www.frames.com.my/) was
just concentrating on survival,'' he added.
No lack of talent?
It used to be difficult to hire 3D animators, at least until
several years back. These days, many colleges offer a wide variety
of multimedia courses.
Details on the popularity of tertiary arts and design courses
with a focus on 3D animation are sketchy at best, but the companies
agree that finding fresh graduates has become easier now.
But some in the local 3D animation industry seem to think that
finding talented and hardworking graduates is a different kettle of
fish altogether.
Goh Aun Hoe, animation director for Silver Ant Sdn Bhd, felt that
"talented 3D animators are still hard to come by.''
"It is getting harder and harder to find good graduates with
enough potential and a good attitude nowadays,'' lamented Goh, who
also lectures part-time at The One Academy of Communication Design.
According to Moon K. Chan, managing director of VHQ Post (M) Sdn
Bhd (http://www.vhq.com.my/),
many graduates seem content to learn just what is being taught in
their courses.
"Instead of just doing their homework, they should do more to
experiment and explore new animation techniques,'' he advised.
Seamus Tan, the digital animation department head of The One
Academy, said his school is doing its best to maintain its
standards.
"Our syllabus is updated every semester. We also keep in close
contact with the people working in the 3D animation industry so that
our students are exposed to the latest techniques,'' he said.
Hurts the industry
Chan said he was "apprehensive'' about the current state of the
local 3D animation industry.
"It is getting common for fresh graduates to set up their own two
or three-men companies to offer '3D animation' work for corporate
clients at extremely low prices,'' he said. "This happens because
many small companies are not willing to pay.''
"This hurts the industry,'' he claimed, since the quality of work
produced usually does not reflect the "best we have to offer.''
"One has to go through years of hard work'' before setting up his
or her own company.
"You have to eat and breathe animation, since exposure (to
various techniques) is crucial; the key really is research and
development,'' he said.
R&D is not just about pouring money into infrastructure,
hardware and software, which Malaysians do very well, he said, but
rather ensuring that "the manpower pool is the best we can train.''
Young prodigy
Still, this does not mean you have to complete your studies and
work for years and years before finally getting some recognition.
Exceptions do occur -- just check out 20-year-old Tan Jin Ho's
personal work, A Malaysian Friday (see accompanying story).
Chan said he was very impressed by the texturing generated by
Tan, a student of the Limkokwing Institute of Creative Technology.
Stressing repeatedly on the need for budding local animators to
"specialise'' in distinct areas (such as modelling, texturing, and
movement), he said that "if there was a need for the same sort of
texturing work,'' he'd pay any amount Tan asks for.
"There's no one else in the country doing it,'' said Chan.
Animation was "a very disciplined process,'' and the industry has
to continue to look after itself, which was why Postam (the
Association of Post-Production & Animation Companies) was set
up.
Postam (http://www.postam.gov.my/) is
supposed to be the consultative body for post-production and
animation companies in Malaysia, and currently has more than 20
members.
Chan is also chairman of the association. One of the main reasons
it was formed was because these companies needed an effective
industry representation.
"It was easier to hold dialogues with the Government. Besides, we
also act as a 'guardian' of ethics and professionalism for the
industry,'' he added.
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